Test Your Luck adds random modifiers to the battle, and we’ll be talking about that in more detail shortly. Test Your Might has you button-mash your way to victory by smashing through increasingly impossible blocks. The motion blur has made it a little bit hard to get decent, in-battle screenshots. There’s the standard Tower mode, which pits you against random foes in a battle to the end. There’s the obligatory training mode and single fight modes, letting you test out characters or just have a pre-determined bash against AI foes. It too routinely delves into “here is the new generation getting some character development and then saving the world through fortunate timing” to be nearly as enjoyable as its predecessor, though. It’s not as entertaining as its predecessors plot (which retold the first three Mortal Kombat games, with an alternate universe/time-travel twist) but it’s servicably silly, and does a decent enough job of introducing you to the new characters. There’s the increasingly ludicrous Story Mode, this time largely focusing on the Cage family’s efforts to stop the naughty Elder God Shinnok from wreaking havoc on the universe. Happily, one of the early Story Mode chapters has you play as Sub-Zero and kick the ever-living shit out of the new kids.
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